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Devlog
Submission to SGD Summer '24 Capstone
Toyland Tales : A Quest for a Mended Heart
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Devlog
Toyland Tales: Sound Effects
July 29, 2024
by
JuiceBoxGames504
Near the end of the project is when I mostly started focusing on adding and creating our sound effects for the game. The reasoning for our waiting until the end was due to us wanting to prioritize all...
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Toyland Tales: The Final Train
July 21, 2024
by
J.U.M. Corp
Overview In this dev log, I will detail the process of creating a toy train animation for our game, Toyland Tales . The goal was to develop a charming and whimsical animation that would bring the toy...
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Toyland Tales: Final Touches
July 16, 2024
by
Lucas
As we're coming up on the end of our project, these last couple weeks have been a mix of big and small changes. The majority of the art has already been finished and implemented to our game, so everyt...
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Toyland Tales: Finalizing Textures
July 14, 2024
by
AidanGr0ss
As we near the conclusion of this exciting journey, collaborating with the Juicebox crew to bring this game to life has been an absolute joy. Personally, crafting the art and props has been a highligh...
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Toyland Tales: Polishing and bug fixes
July 08, 2024
by
Joel Hill
Hello, Joel here! Welcome back to the programming side of things! This week we are talking about all the polishing aspects and bug fixes that come with programming a game, more specifically Toyland Ta...
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Toyland Tales: Diary of a Project Manager
July 05, 2024
by
JuiceBoxGames504
Hello viewers! My name is Danielle, and I am the project manager for Toyland Tales. From the beginning of the project, I was in charge of assigning roles and responsibilities to my team. Prior to the...
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Toyland Tales - Level Design / Path & Puzzle changes
June 30, 2024
by
Eduardo Lemus
My name is Eduardo Lemus, and I am the level designer of the video game "Toyland Tales." In this development diary I would like to talk about two things, which are the path that the player must follow...
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Toyland Tales: Mastering Textures: Prop Design
June 23, 2024
by
AidanGr0ss
#Character Art, #Props, #Texturing
Over the past week, our team has poured heart and soul into enriching the Toyland Tales map with various props. Working in the daycare area has been an absolute blast! I've focused on filling the spac...
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Toyland Tales - Enemy Behavior
June 17, 2024
by
Joel Hill
Date: 6/17/2024 Hello! My name is Joel Hill, and I'm the lead (and only!) programmer for our project Toyland Tales! This week I'll be talking about my side of the project, more specifically I will be...
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Toyland Tales - Level Design & Puzzle Ideas
June 09, 2024
by
Eduardo Lemus
Project Name: Toyland Tales Date: 6/9/2024 My name is Eduardo Lemus, and I am in charge of Level Design. In this Post, I will talk a little about the work I have done in these last two weeks, which co...
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Toyland Tales - A View into the Shader and Props
June 07, 2024
by
J.U.M. Corp
#Pre-Alpha
Dev Log: Game Background Props Creation Date: 6/7/2024 Welcome to the latest entry in our development log! Hello my name is Johnny and I am the lead 3D modeler for our game, I’ve been focusing on cr...
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Toyland Tales' Bright Art Start
June 03, 2024
by
Lucas
With this past week being just the start of putting simple systems and models together for a feature test, I had a few things on my to-do list of varied importance as an artist on the team. One thing...
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